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The SDK supports two license modes. Pick one when creating the engine: Priority: If licenseJson is set, the SDK validates it locally and does not call the network. You do not need appId / appKey in that case.
Complete Subscribe first: bind your app identifiers in the Dashboard (Bundle ID / package name / domain, etc.) and enable a plan.

Online auth

Copy AppID / AppKey from the Dashboard and pass them when creating the engine. See each platform’s Quick Start for examples.

Offline license

Download

  1. Sign in to the Dashboard
  2. Select a project, then on the AppID & AppKey card click Download for Offline License
  3. You get: facebetter-offline-license.json
Validity matches your current subscription. After renewing or changing the plan, download again and replace the license in your app.

Integrate

Pass the entire file contents as a string to licenseJson. The same approach works on all platforms. iOS / macOS
Android
Web
Flutter
Prefer shipping the JSON as an app asset and loading it at runtime instead of hard-coding it in source.

Notes

  • The offline license is bound to the app identifiers configured in the Dashboard; a mismatch fails validation.
  • Not expired: features follow your subscription plan.
  • Expired: the engine can still initialize, but capabilities fall back to the free plan. Renew and download a new license.
  • Requires SDK 1.5.0 or later.